using System.Collections;
using System.Collections.Generic;
using System.Text.Json.Serialization;
using System.Text.Json.Serialization.Metadata;
using System.Text.Json.Nodes;
public class ByteArrayConverter : JsonConverter<byte []>
public override void Write(Utf8JsonWriter writer, byte [] value, JsonSerializerOptions options) =>
JsonSerializer.Serialize(writer, value.AsEnumerable());
public override byte []? Read(ref Utf8JsonReader reader, Type typeToConvert, JsonSerializerOptions options) =>
JsonTokenType.String => reader.GetBytesFromBase64(),
JsonTokenType.StartArray => JsonSerializer.Deserialize<List<byte>>(ref reader)!.ToArray(),
JsonTokenType.Null => null,
_ => throw new JsonException(),
public int Id { get; set; }
public byte [] Data { get; set; }
public static void Test()
MyModel myObject = new MyModel
Data = new byte[] { 0x01, 0x02, 0x03 }
var options = new JsonSerializerOptions { Converters = { new ByteArrayConverter() } };
string json = JsonSerializer.Serialize(myObject, options);
var model2 = JsonSerializer.Deserialize<MyModel>(json, options);
Assert.That(myObject.Data.SequenceEqual(model2!.Data));
var base64json = JsonSerializer.Serialize(myObject);
Console.Write("\nTesting deserialization of {0} also... ", base64json);
var model3 = JsonSerializer.Deserialize<MyModel>(base64json, options);
Assert.That(myObject.Data.SequenceEqual(model3!.Data));
Console.WriteLine(" passed.");
public static void Main()
Console.WriteLine("Environment version: {0} ({1}), {2}", System.Runtime.InteropServices.RuntimeInformation.FrameworkDescription , Environment.Version, Environment.OSVersion);
Console.WriteLine("System.Text.Json version: " + typeof(JsonSerializer).Assembly.FullName);
Console.WriteLine("Failed with unhandled exception: ");