public static int alive = 0;
public static int jimmy_move = 0;
public static int nrg = 500;
public static int turn = 0;
public static int health_jimmybabimmiy = 150;
public static int health_joemother = 150;
public static void checkifdead()
if (nrg == 0 | nrg <= 0 || health_jimmybabimmiy == 0 || health_jimmybabimmiy <= 0)
Console.WriteLine("you lose. rerun the program to play again");
public static void continue_on()
Console.WriteLine("continue on?");
Console.WriteLine("y for yes, n for no.");
public static void punch()
health_joemother = health_jimmybabimmiy -= 10;
Console.WriteLine("jimmybabimmy punched joe mother, and did 10 damage!");
Console.WriteLine("now joe mother has " + health_joemother + " left!");
Console.WriteLine("remember, you have only " + nrg + " energy left!");
public static void meme()
health_joemother = health_jimmybabimmiy -= 25;
Console.WriteLine("jimmybabimmy punched joe mother, and did 25 damage!");
Console.WriteLine("now joe mother has " + health_joemother + " left!");
Console.WriteLine("remember, you have only " + nrg + " energy left!");
health_joemother = health_jimmybabimmiy -= 100;
Console.WriteLine("jimmybabimmy punched joe mother, and did 50 damage!");
Console.WriteLine("now joe mother has " + health_joemother + " left!");
Console.WriteLine("remember, you have only " + nrg + " energy left!");
public static void heal()
health_jimmybabimmiy = health_jimmybabimmiy += 25;
Console.WriteLine("jimmybabimmy healed and managed to undo 25 damage!");
Console.WriteLine("now jimmybabimmy has " + health_jimmybabimmiy + " now!");
Console.WriteLine("remember, you have only " + nrg + " energy left!");
public static void opponent_turn()
Console.WriteLine("joe mother attacks!");
health_jimmybabimmiy = health_jimmybabimmiy -= 25;
public static void overload()
Console.WriteLine(2 + 2);
public static void yourturn()
Console.WriteLine("jimmybabimmy's health: " + health_jimmybabimmiy);
Console.WriteLine("jimmybabimmy's energy: " + health_joemother);
Console.WriteLine("abillities:");
Console.WriteLine("punch - 10 dmg - 10 nrg - 1");
Console.WriteLine("meme - 25 dmg - 50 nrg - 2");
Console.WriteLine("fbi open up - 100 dmg - 100 nrg - 3");
Console.WriteLine("heal - +25 hp - 50 nrg - 4");
Console.WriteLine("super sayan mode - 100 dmg - 400 nrg - 5");
Console.WriteLine("what abillity would you like to use?");
jimmy_move = (Convert.ToInt32(Console.ReadLine()));
health_joemother = health_joemother -= 10;
if (nrg == 0 | nrg <= 0 || health_jimmybabimmiy == 0 || health_jimmybabimmiy <= 0)
Console.WriteLine("you lose. rerun the program to play again.");
Console.WriteLine("joe mother's health: " + health_joemother);
health_joemother = health_joemother -= 25;
if (nrg == 0 | nrg <= 0 || health_jimmybabimmiy == 0 || health_jimmybabimmiy <= 0)
Console.WriteLine("you lose. rerun the program to play again.");
Console.WriteLine("joe mother's health: " + health_joemother);
health_joemother = health_jimmybabimmiy -= 100;
if (nrg == 0 | nrg <= 0 || health_jimmybabimmiy == 0 || health_jimmybabimmiy <= 0)
Console.WriteLine("you lose. rerun the program to play again.");
Console.WriteLine("joe mother's health: " + health_joemother);
health_joemother = health_jimmybabimmiy += 25;
if (nrg == 0 | nrg <= 0 || health_jimmybabimmiy == 0 || health_jimmybabimmiy <= 0)
Console.WriteLine("you lose. rerun the program to play again.");
Console.WriteLine("Joe Mother's health:" + health_joemother);
health_joemother = health_joemother -= 100;
if (nrg == 0 | nrg <= 0 || health_jimmybabimmiy == 0 || health_jimmybabimmiy <= 0)
Console.WriteLine("you lose. rerun the program to play again.");
Console.WriteLine("Joe Mother's health:" + health_joemother);
public static void Main()
Console.WriteLine("You encounter a wild Joe Mother!");
Console.WriteLine("[pokemon battle theme]");