using System;
using System.Collections.Generic;
public class Program
{
public static void Main()
Console.WriteLine("Hello World");
}
public class Stack {
private List<object> objs = new List<Object>();
public void Push(object value){
this.objs.Insert(0, value);
public object Pop(){
object value = this.objs[0];
this.objs.RemoveAt(0);
return value;
public void Reverse(){
this.objs.Reverse();