using System.Collections.Generic;
public static void Main()
var player = new Dictionary<string, int>();
string[] list = Console.ReadLine().Split(' ').ToArray();
var golove = int.Parse(list[1]);
if(player.ContainsKey(igrach))
player[igrach] += golove;
player.Add(igrach, golove);
foreach(var item in player)
Console.WriteLine(item.Key + " has passed "+ item.Key);