using System.Collections.Generic;
public static void Main()
Storage storage = new Storage()
Stations = new Station[3]
for(int i = 0; i<storage.Stations.Length; i++)
Station station = new Station(){
Material = new Material()
storage.Stations[i] = station;
string json = JsonSerializer.Serialize(storage);
public Station[] Stations {get;set;}
public int StationId{get;set;}
public Coil Coil{get;set;}
public int CoilId{get;set;}
public Material Material{get;set;}
public double CoilLength{get;set;}
public string BatchId{get;set;} = "";
public List<int> MaterialIds{get;set;} = new List<int>();
public double Width{get;set;}
public double Thickness{get;set;}