console.writeline("would you like debug mode on?")
dim DebugActivation as integer
dim inputofdebug as string
inputofdebug = console.readline()
if inputofdebug = "yes" then
console.writeline("Hello my name is Victor and I am here to help you with your vectors")
console.writeline("What is your name")
dim MagnitudeActivation as integer
dim VectorActivation as integer
dim perspective as String
UserName = console.readline()
console.writeline("Hello " & UserName & " How are you?")
console.writeline("put B for bad or G for Good")
Felling = console.readline()
console.writeline("I hope you feel better soon " & UserName)
console.writeline("Thats good " & UserName)
console.writeline("Im sorry I don't understand that " & Username)
Console.writeline("Do you want to do only one more put B")
Final1 = console.readline()
console.writeline("Would You like to calculate a vector (V) or magnitude (M)")
Choice = console.readline()
loop until Choice = "M" or Choice = "V"
VectorActivation = VectorActivation + 1
MagnitudeActivation = MagnitudeActivation + 1
console.writeline("Error 001")
if DebugActivation =1 then
console.writeline("MagnitudeActivation = " & MagnitudeActivation)
console.writeline("VectorActivation = " & VectorActivation)
If MagnitudeActivation = 1 Then
console.writeline("Is this 2D or 3D vetor")
perspective = console.readline()
if perspective = "2D" Then
console.writeline("enter the X value")
Console.writeline("enter the Y value")
console.writeline("calculating the magnitude know")
console.writeline("^1/2" & x1 & "^2 + " & y1 & "^2")
answer = Math.Round(answer,2)
console.writeline("the answer is " & answer & " to 2 decimal place")
else if perspective = "3D" then
console.writeline("enter the X value")
Console.writeline("enter the Y value")
console.writeline("Enter the Z value")
console.writeline("calculating the magnitude know")
console.writeline("^1/2" & x1 & "^2 + " & y1 &"^2 + " & z1 &" ^2^" )
answer =(x1^2) + (y1^2) + (z1^2)
answer = Math.Round(answer,2)
console.writeline("the answer is " & answer & " to 2 decimal place")
else if VectorActivation = 1
console.writeline("Is this 2D or 3D vetor")
perspective = console.readline()
if perspective = "2D" Then
console.writeline("enter the X1 value")
Console.writeline("enter the Y1 value")
console.writeline("enter the X value")
Console.writeline("enter the Y2 value")
answer = (y2-y1) / (x2-x1)
answer = Math.Round(answer,2)
console.writeline("the answer is " & answer & " to 2 decimal place")
else if perspective = "3D" then
console.writeline("enter the X value")
Console.writeline("enter the Y value")
console.writeline("Enter the Z value")
console.writeline("calculating the magnitude know")
console.writeline("^1/2" & x1 & "^2 + " & y1 &"^2 + " & z1 &" ^2^" )
answer =(x1^2) + (y1^2) + (z1^2)
answer = Math.Round(answer,2)
console.writeline("the answer is " & answer & " to 2 decimal place")