public static void Main()
Character myChar = new Character();
if (myChar.Exp >= 25 && myChar.Exp < 50)
Console.WriteLine(myChar.Lvl);
else if (myChar.Exp >= 50 && myChar.Exp < 100)
Console.WriteLine(myChar.Lvl);
else if (myChar.Exp >= 100 && myChar.Exp < 200)
Console.WriteLine(myChar.Lvl);
else if (myChar.Exp >= 200 && myChar.Exp < 350)
Console.WriteLine(myChar.Lvl);
else if (myChar.Exp >= 350)
Console.WriteLine(myChar.Lvl);
Console.WriteLine(myChar.Lvl);
Monster bat = new Monster();
Monster skeleton = new Monster();
skeleton.Name = "Skeleton";
Monster snake = new Monster();
public string Name {get; set;}
public int ExpValue {get; set;}
public int Lvl {get; set;}
public string Name {get; set;}
public int Exp {get; set;}