public void Damage(int dam)
public static void Main()
Entity nar = new Entity(10);
Console.WriteLine("My hp is currently "+nar.hp);
Console.WriteLine("How much would you like to damage me?");
int damage = int.Parse(Console.ReadLine());
Console.WriteLine("you killed me :(");
Entity nar2 = new Entity(1000);
Console.WriteLine("hello its nar2 Ill be tougher");
Console.WriteLine("My hp is currently "+nar2.hp);
Console.WriteLine("How much would you like to damage me?");
int damage = int.Parse(Console.ReadLine());
Console.WriteLine("You cant do that much damage silly");
Console.WriteLine("heck im ded too");