using System;
public class Item{
private bool rare;
private int count=0;
private
Random rnd=new Random();
private Item(bool rare){
this.rare=rare;
count++;
}
public static Item CreateItem()
{
/*int i=rnd.Next(0,10);
if(i==0||i==8)
Item.rare=true;
else
rare=false;*/
if(rnd.Next(0,5)==0){
return new Item(true);
return new Item(false);
public static void PrintItemStats(){
Console.WriteLine(1);//how to make it count
public class Program
public static void Main()
for(int i=0;i<100;i++){
Item item=Item.CreateItem();
Item.PrintItemStats();