using System;
public class Program
{
public static void Main()
Console.WriteLine("Hello World");
//FirstIClass newt = new MyInterface();
MyInterface newt = new FirstIClass();
}
public class MyNewClass
{}
//interface cannot contain fields, no ints
//interface members cannot have a definition(the stuff in brackets{})
//however, it can have accesor (), along with varibles.
public interface MyInterface
void helloThere(int t);
void anotherone();
public class FirstIClass:MyInterface
public FirstIClass(){}
public void helloThere(int g){}
public void anotherone(){}