using System.Collections;
using System.Collections.Generic;
public static void Main(string[] args)
Employee emp = new Employee()
Console.WriteLine(emp.GetType());
var names = new string[] { "Code Moneky", "Scrum Master", "Product Owner", "Mr. Quality" };
Console.WriteLine(names.GetType());
Console.WriteLine(ht.GetType());
var lookup = new Dictionary<string, string> {
Console.WriteLine(lookup.GetType());
var groceries = new Dictionary<string, Dictionary<string, int>> {
{ "Fruits", new Dictionary<string, int> { { "Apple", 5 }, { "Banana", 12 }, { "Citrus", 16 } } },
{ "Vegetables", new Dictionary<string, int> { { "Tomatoes", 4 }, { "Eggplant", 1 }, { "Bell Pepper", 4 } } },
Console.WriteLine(groceries.GetType());
var pair = new KeyValuePair<int, Employee>(1,
Console.WriteLine(pair.GetType());
var collection = new ArrayList
Console.WriteLine(collection.GetType());
var colors = new List<string>
Console.WriteLine(colors.GetType());
Console.WriteLine(city.GetType());
Console.WriteLine(city.City + ", " + city.State);
Console.WriteLine(cities.GetType());
Console.WriteLine(cities[1].GetType());
Console.WriteLine(cities[2].City + ", " + cities[2].State);
public int ID { get; set; }
public string FirstName { get; set; }
public string LastName { get; set; }
public DateTime StartDate { get; set; }