using System;
public class Person //建立一個新的class,名為Person
{ private string name; //設定成private
public int age;
public Person(string name, int age)
{ this.name=name; //建構子:物件產生時,執行其內容
this.age=age; //名稱與class相同,無需回傳
}
public class Program
{
public static void Main()
{ Person Anna= new Person("Anna",20);
Console.WriteLine(Anna.age); //age被設定成public,故可以顯示
Console.WriteLine(Anna.name); //name被設定成private,故無法顯示