public static void Main()
Player test = new Player();
Console.WriteLine(test.Slots);
public static void house(string slots)
Console.WriteLine("House");
num = Console.ReadLine();
Console.WriteLine(slots);
public static void Shop(string Slots)
Console.WriteLine("Items That are on sale:");
Console.WriteLine("1. Potion of Healing| Heals 5 health | 25G ");
Console.WriteLine("2. Red Rune | Gives extra Ability| 50G");
Console.WriteLine("3. Poisin Dagger");
Console.WriteLine("4. Exit Shop");
Console.WriteLine("Put down Number");
buy = Console.ReadLine();
Slots = "Potion of Healing";
Console.WriteLine("You Have Bought a Potion of Healing");
Console.WriteLine("Not enough Gold");
Console.WriteLine("Press Enter To Continue");