using System;
public class Program
{
public static void Main()
int[] skills = new int[4];
int pointsToDistribute = 10;
var rnd = new Random ();
for (int i = 0; i < pointsToDistribute; i++)
int whichSkill = rnd.Next (0, 4);
skills[whichSkill]++;
}
skills.Dump (); // .NET Fiddle