using System.Collections;
using System.Collections.Generic;
using System.ComponentModel.DataAnnotations;
using System.Runtime.Serialization;
using Newtonsoft.Json.Converters;
[JsonProperty("changeTypes")]
public AppGlobals.BoardSymbols[] GameBoard { get; set; }
[JsonConverter(typeof(StringEnumConverter))]
[EnumMember(Value = "X")]
[EnumMember(Value = "O")]
[EnumMember(Value = "?")]
public static void Test()
var myRequest = new MyRequest
GameBoard = (AppGlobals.BoardSymbols [])Enum.GetValues(typeof(AppGlobals.BoardSymbols)),
var json = JsonConvert.SerializeObject(myRequest, Formatting.Indented);
Console.WriteLine("Serialized {0}:", myRequest);
var deserialized = JsonConvert.DeserializeObject<MyRequest>(json);
Assert.IsTrue(myRequest.GameBoard.SequenceEqual(deserialized.GameBoard));
public static void Main()
Console.WriteLine("Environment version: {0} ({1})", System.Runtime.InteropServices.RuntimeInformation.FrameworkDescription , GetNetCoreVersion());
Console.WriteLine("Json.NET version: " + typeof(JsonSerializer).Assembly.FullName);
Console.WriteLine("Failed with unhandled exception: ");
public static string GetNetCoreVersion()
var assembly = typeof(System.Runtime.GCSettings).GetTypeInfo().Assembly;
var assemblyPath = assembly.CodeBase.Split(new[] { '/', '\\' }, StringSplitOptions.RemoveEmptyEntries);
int netCoreAppIndex = Array.IndexOf(assemblyPath, "Microsoft.NETCore.App");
if (netCoreAppIndex > 0 && netCoreAppIndex < assemblyPath.Length - 2)
return assemblyPath[netCoreAppIndex + 1];