public static void Main()
string[] enemyNames = new string[4];
enemyNames[0] = "Zombie Mario";
enemyNames[1] = "Zombie Peach";
enemyNames[2] = "Zombie Birdo";
enemyNames[3] = "Zombie Bowser";
int[] enemyHP = new int[4];
int[] enemyLevel = new int[4];
string[] enemyMoves = new string[4];
enemyMoves[0] = "jumped on your head!";
enemyMoves[1] = "threw a turtle shell at you.";
enemyMoves[2] = "shot an egg at you.";
enemyMoves[3] = "caused an earthquake.";
while (gameOver == false)
Random randEnemy = new Random();
int currentIndex = randEnemy.Next(0, enemyNames.Length);
Console.WriteLine(currentIndex);
Console.WriteLine("Game Over");