using System;
/// <summary>
/// Question 8:
/// Implement an object hierarchy which contains at least classes for a rectangle, a trangle and a circle.
/// Implement a function float SumArea() that will iterate over an n-sized container of these shapes and sum their area
/// Also implement functions void AddTriangle(float b, float h), void AddSquare(float size), void AddCircle(float radius).
/// Note 1: You need only write a single function for each class (plus the constructor).
/// Note 2: The total sum of areas is required, regardless if the shapes overlap.
/// Note 3: Try to make the iteration code as optimal as possible
/// </summary>
public class Program
{
public static void Main()
Console.WriteLine("Hello World");
}
public void AddTriangle(float b, float h)
public void AddSquare(float size)
public void AddCircle(float radius)
public float SumArea()
public class Triangle{
Triangle(float b , float h){
public class Square{
Square(float s){
public class Circle{