public circle (double circleRadius) {
public void setRadius(double circleRadius){
public double getRadius(){
public double calaArea(){
return Math.Pi* radius * radius;
public double calcVolume(){
public class Cylinder_extends_circle {
public Cylinder(double cylHeight, double circleRadius){
public void setHeight(double cylHeight){
public double getHeight() {
public double calcVolume(){
return super.calcArea() * height;