namespace CanrumRPG.Skills
public abstract class ActiveSkill : Skill
public ActiveSkill(int attackModifier, int defenseModifier, int healthModifier, int coolDown)
: base(attackModifier, defenseModifier, healthModifier, Skills.Active)
this.CoolDown = coolDown;
this.SkillTimer = new Timer(
private int CoolDown { get; set; }
public Timer SkillTimer { get; set; }
public abstract void SkillAction();