using System.Collections.Generic;
public static void Main()
var planets = new SortedList<int, string> {
Console.WriteLine("-----TryGetValue returns true : 1-----");
if (planets.TryGetValue(3, out value))
Console.WriteLine(value);
Console.WriteLine("\n-----ContainsKey returns true : 2-----");
if (planets.ContainsKey(3))
Console.WriteLine(planets[3]);
Console.WriteLine("\n-----ContainsKey returns false : 3-----");
if (planets.ContainsKey(4))
Console.WriteLine(planets[4]);
Console.WriteLine("Key not found");
Console.WriteLine("\n-----TryGetValue returns false : 4-----");
if (planets.TryGetValue(4, out value1))
Console.WriteLine("value1");
Console.WriteLine("Key not found");
Console.WriteLine("\n-----Exception thrown-----");
Console.WriteLine(planets[4]);