public static void Main()
Console.WriteLine(" FFF FFFFCFF ");
Console.WriteLine(" FFFFFFF FFFFFFFFFFFFFFFF ");
Console.WriteLine(" FFFFFFFFFFFFF FFFFFFFFFFFFFFFFFFF ");
Console.WriteLine(" FFFFFFFFFFF FFFFFFFFFFFFFFFFFF FFFFFFFFFFFFFFFFFFFFFFFFFFFFFF ");
Console.WriteLine(" FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF ");
Console.WriteLine(" FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF ");
Console.WriteLine(" FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF FFFFFFFF ");
Console.WriteLine(" FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF ");
Console.WriteLine(" FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF ");
Console.WriteLine(" FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF ");
Console.WriteLine(" FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF ");
Console.WriteLine(" FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF ");
Console.WriteLine(" FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF ");
Console.WriteLine(" FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF ");
Console.WriteLine(" FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF ");
Console.WriteLine(" FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF ");
Console.WriteLine(" FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF ");
Console.WriteLine(" FFFFFFFFFFFFFFFFFFFFFFFFFFFF FFF ");
Console.WriteLine(" FFFFFFFFFFFFFFFFFFFFFFFF ");
Console.WriteLine(" FFFFFFFFFFFFFFFFFFFF ");
Console.WriteLine(" FFFFFFFFFFFFFFF ");
Console.WriteLine(" FFFFFFFFF ");