public delegate void Attack();
Console.WriteLine("Attacks the enemy with a SWORD!");
Console.WriteLine("The attack does additional FIRE damage!");
Console.WriteLine("The attack does additional ICE damage!");
Attack firstAttack = null;
firstAttack += BaseDamage;
firstAttack += FireDamage;
firstAttack += IceDamage;
Attack secondAttack = new Attack(BaseDamage);
secondAttack += FireDamage;
secondAttack += IceDamage;