public Vehicle(int numberOfWheels, int maxSpeed)
NumOfWheels = numberOfWheels;
public int NumOfWheels { get; set; }
public int MaxSpeed { get; set; }
public class Truck : Vehicle
public Truck(int numberOfWheels, int maxSpeed, double bedSize) : base(numberOfWheels, maxSpeed)
public double BedSize { get; set; }
public class GarbageTruck : Vehicle
public GarbageTruck(int numberOfWheels, int maxSpeed, bool compactor) : base(numberOfWheels, maxSpeed)
public bool Compactor { get; set; }
public class Plane : Vehicle
public Plane(int numberOfWheels, int maxSpeed, bool isJet) : base(numberOfWheels, maxSpeed)
public bool IsJet { get; set; }
public class FighterJet : Plane
public FighterJet(int numberOfWheels, int maxSpeed,int numberOfRockets) : base(numberOfWheels, maxSpeed, true)
NumberOfRockets = numberOfRockets;
public int NumberOfRockets { get; set; }
public class F16 : FighterJet
public F16() : base(3,3219,6)
public static void Main(string[] args)
Console.WriteLine("Hello World!");