public static void Main()
Console.WriteLine("Please Choose a selection: ");
Console.WriteLine("1. Sword");
Console.WriteLine("2. Shield");
Console.WriteLine("3. Armor");
var selection = weapon();
if(selection == "Sword" || selection == "sword"){
Console.WriteLine("You selected Sword");
}else if(selection == "Shield" || selection == "shield"){
Console.WriteLine("You selected Shield");
}else if(selection == "Armor" || selection == "armor"){
Console.WriteLine("You selected Armor");
var start = Console.ReadLine();
Console.WriteLine("Please Try Again");
start = Console.ReadLine();
static void player(int val, int val2)
int upgrade = val + val2;
Console.WriteLine("Player 1: Current Stats");
Console.WriteLine("Attack: 50");
Console.WriteLine("Defense: 45");
Console.WriteLine("Armor: 35");
Console.WriteLine("Increase Attack by 5");
Console.WriteLine("Increase Defense by 5");
Console.WriteLine("Increase Endurance by 5");
static void enemy(int val3){
Console.WriteLine("Enemy is approaching!!!!!!!!!");
Console.WriteLine("Player fights the enemy and attacks with upgrade ");
Console.WriteLine("Enemy hit and Enemy's health after hit is " + health + "%");