public static void Main()
Console.WriteLine("~Your Mouses Information~");
Console.WriteLine("Pet, Poke, Feed, Starve, Play, Ignore, or Brush Your Koha.. I mean um... Pet Friend..!");
UserInput = Console.ReadLine();
Console.WriteLine("Kawaii Des... Squeak<3 Happiness = " + ++happiness);
Console.WriteLine("Yay Senp... Squeak<3 Happiness = " + ++happiness);
Console.WriteLine("Yay Senp... Squeak<3 Happiness = " + ++happiness);
Console.WriteLine("Yay Senp... Squeak<3 Happiness = " + ++happiness);
Console.WriteLine("Yay Senp... Squeak<3 Happiness = " + ++happiness);
Console.WriteLine("NOOOOOO *Bite* Happiness = " + --happiness);
if(UserInput == "Starve")
Console.WriteLine("NOOOOOO *Bite* Happiness = " + --happiness);
if(UserInput == "Ignore")
Console.WriteLine("NOOOOOO *Bite* Happiness = " + --happiness);
public static string PetName()
Console.WriteLine("Enter a Name for Your Furry Friend!<3");
name = Console.ReadLine();
public static double PetAge()
Console.WriteLine("Please the Age of your Lil Fluff Ball!~~");
age = double.Parse(Console.ReadLine());
public static string SqueakVolume()
Console.WriteLine("Please Enter Squeak Volume: Quiet, Medium, Or Loud");
vol = Console.ReadLine();