using System.Collections.Generic;
public static void Main()
public List<int> randomIntList(int count)
Random rand = new Random();
public void DrawsList(List<int> toDrawTimes)
for(int i = 0; i < toDrawTimes.Count; i++)
public static void Draw(int toDrawTimes,string toDraw ="*")
for(int i=0; i< toDrawTimes; i++)