using System.Collections.Generic;
using System.Threading.Tasks;
static int[] orkStats = new int[4] { 10, 3, 0, 2 };
static int[] humanStats = new int[4] { 10, 2, 1, 2 };
static int[] goblinStats = new int[4] { 5, 4, 0, 4 };
static int[] sharkStats = new int[4] { 1, 10, 0, 10 };
static int[][] monsters = new int[2][];
static void Main(string[] args)
while (currentPlayer > 1)
Console.WriteLine("Player 1, please select your monster:");
Console.WriteLine("1: Ork");
Console.WriteLine("2: Human");
Console.WriteLine("3: Goblin");
Console.WriteLine("4: Shark");
string playerInput = Console.ReadLine();
monsters[currentPlayer - 1] = orkStats;
monsters[currentPlayer - 1] = humanStats;
monsters[currentPlayer - 1] = goblinStats;
monsters[currentPlayer - 1] = sharkStats;
player1Choice = Int16.Parse(playerInput);
Console.WriteLine("Player 1 won the match!");
Console.WriteLine("Player 2 won the match!");
while (MonsterIsAlive(0))
Attack(monsters[0], monsters[1]);
Attack(monsters[0], monsters[1]);
static bool MonsterIsAlive(int index)
static void Attack(int[] attacker, int[] defender)