using System;
using System.Threading;
using System.Collections.Generic;
public class Program
{
class X
(int,int) pt;
public X()
pt = (1,2);
}
public (int,int) F() => pt;
public override string ToString() => $"{pt.Item1},{pt.Item2}";
public static void Main()
X x = new X();
var pt = x.F();
pt.Item1++;
Console.Write(x);