public static void Main()
int[][] matrix = new int[][]{
DisplayDiagonals(matrix);
int[][] reveredMatrix = ReverseMatrix(matrix);
private static void DisplayMatrix(int[][] matrix)
for (int i=0; i<matrix.Length; i++)
Console.Write(matrix[i][i]);
private static void DisplayDiagonals(int[][] matrix)
private static int[][] ReverseMatrix(int[][] matrix)