public static void Main()
string angle1 = Console.ReadLine();
string angle2 = Console.ReadLine();
string angle3 = Console.ReadLine();
int angle1Int = Int32.Parse(angle1);
int angle2Int = Int32.Parse(angle2);
int angle3Int = Int32.Parse(angle3);
int angleSum = angle1Int + angle2Int + angle3Int;
if (angleSum != 180 || angle1Int == 0 || angle2Int == 0 || angle3Int == 0)
Console.WriteLine("ERROR 404");
else if (angle1Int == 60 && angle2Int == 60 && angle3Int == 60)
Console.WriteLine("It's an equilateral triangle!");
else if (angle1Int == 90 && angle2Int == 45 && angle3Int == 45)
Console.WriteLine("It's a right isosceles triangle!");
else if (angle1Int == 45 && angle2Int == 90 && angle3Int == 45)
Console.WriteLine("It's a right isosceles triangle!");
else if (angle1Int == 45 && angle2Int == 45 && angle3Int == 90)
Console.WriteLine("It's a right isosceles triangle!");
else if (angle1Int == angle2Int)
Console.WriteLine("It's a isosceles triangle!");
else if (angle2Int == angle3Int)
Console.WriteLine("It's a isosceles triangle!");
else if (angle3Int == angle1Int)
Console.WriteLine("It's a isosceles triangle!");
Console.WriteLine("It's a scalene triangle!");