using System;
interface IFriend
{
void Friendly();
}
interface IEmployee
void Responsibility();
void Professionalism();
interface IFamilyMember
class Person:IFriend,IEmployee,IFamilyMember
public void Freindly(){
Console.WriteLine("Hello World");
public void Responsibility(){
public void Professionalism(){
public class Program
public static void Main()
Person p1 =new Person();
IFamilyMember _mem1 = p1;
IFriend _mem2 = p1;
IEmployee _mem3 = p1;