using System; UnityEngine;
using System.Collections;
public class ShowBouclier : MonoBehaviour {
public GameObject Bouclier01;
public bool bouclier;
// Use this for initialization
void Start () {
Bouclier01 = Bouclier01.GetComponent<GameObject>();
}
// Update is called once per frame
void Update () {
Bouclier01.enabled = false;
if (bouclier == true) {
Bouclier01.enabled = true;