public abstract class PatternPrinter
private int patternLength;
public PatternPrinter(int patternLength)
this.patternLength = patternLength;
Random rnd = new Random();
int specialIndex = rnd.Next(patternLength);
for (int i = 0; i < patternLength; i++)
public abstract void PrintNormal();
public abstract void PrintVariant();
public abstract void PrintSpecial();
public class RiverPattern : PatternPrinter{
public RiverPattern(int length) : base(length){}
public override void PrintNormal(){
Console.WriteLine("***O O***");
public override void PrintVariant(){
Console.WriteLine("**O O****");
Console.WriteLine("*O O*****");
Console.WriteLine("**O O****");
Console.WriteLine("***O O***");
public override void PrintSpecial(){
Console.WriteLine("**O O***");
Console.WriteLine("*O O**");
Console.WriteLine("*O OO O*");
Console.WriteLine("*O O O*");
Console.WriteLine("**O O**");
public static void Main()
RiverPattern river = new RiverPattern(10);