public static void Main()
Console.WriteLine("Please choose your weapon Graham. Either Revolver, Deagle, Hunting Rifle or Big Hunting Rifle (please use capitals).");
var Attack_Weapon = Console.ReadLine();
Random rnd_attack_chooser = new Random();
int rand_attacker = rnd_attack_chooser.Next(1, 4);
Random rnd = new Random();
int rand_int = rnd.Next(1, 11);
Console.WriteLine("Graham, your attack missed!");
PlayerData.Revolver -= 1;
Console.WriteLine("Great shot Graham, you hit him!");
PlayerData.Revolver -= 1;
Console.WriteLine("You killed the enemy Graham! Well done!");
Random rnd2 = new Random();
int rand_int2 = rnd2.Next(1, 11);
Console.WriteLine("Graham, your attack missed!");
Console.WriteLine("Great shot Graham, you hit him!");
Console.WriteLine("You killed the enemy Graham! Well done!");
Random rnd3 = new Random();
int rand_int3 = rnd3.Next(1, 11);
Console.WriteLine("Graham, your attack missed!");
PlayerData.Hunting_Rifle -= 1;
Console.WriteLine("Great shot Graham, you hit him!");
PlayerData.Hunting_Rifle -= 1;
Console.WriteLine("You killed the enemy Graham! Well done!");
Random rnd4 = new Random();
int rand_int4 = rnd4.Next(1, 11);
Console.WriteLine("Graham, your attack missed!");
PlayerData.Big_Hunting_Rifle -= 1;
Console.WriteLine("Great shot Graham, you hit him!");
PlayerData.Big_Hunting_Rifle -= 1;
Console.WriteLine("You killed the enemy Graham! Well done!");
Random rnd = new Random();
int rand_int = rnd.Next(1, 11);
Console.WriteLine("Graham, your attack missed!");
PlayerData.Revolver -= 1;
Console.WriteLine("Great shot Graham, you hit him!");
PlayerData.Revolver -= 1;
Console.WriteLine("You killed the enemy Graham! Well done!");
Random rnd2 = new Random();
int rand_int2 = rnd2.Next(1, 11);
Console.WriteLine("Graham, your attack missed!");
Console.WriteLine("Great shot Graham, you hit him!");
Console.WriteLine("You killed the enemy Graham! Well done!");
Random rnd3 = new Random();
int rand_int3 = rnd3.Next(1, 11);
Console.WriteLine("Graham, your attack missed!");
PlayerData.Hunting_Rifle -= 1;
Console.WriteLine("Great shot Graham, you hit him!");
PlayerData.Hunting_Rifle -= 1;
Console.WriteLine("You killed the enemy Graham! Well done!");
Random rnd4 = new Random();
int rand_int4 = rnd4.Next(1, 11);
Console.WriteLine("Graham, your attack missed!");
PlayerData.Big_Hunting_Rifle -= 1;
Console.WriteLine("Great shot Graham, you hit him!");
PlayerData.Big_Hunting_Rifle -= 1;
Console.WriteLine("You killed the enemy Graham! Well done!");
Random rnd = new Random();
int rand_int = rnd.Next(1, 11);
Console.WriteLine("Graham, your attack missed!");
PlayerData.Revolver -= 1;
Console.WriteLine("Great shot Graham, you hit him!");
PlayerData.Revolver -= 1;
Console.WriteLine("You killed the enemy Graham! Well done!");
Random rnd2 = new Random();
int rand_int2 = rnd2.Next(1, 11);
Console.WriteLine("Graham, your attack missed!");
Console.WriteLine("Great shot Graham, you hit him!");
Console.WriteLine("You killed the enemy Graham! Well done!");
Random rnd3 = new Random();
int rand_int3 = rnd3.Next(1, 11);
Console.WriteLine("Graham, your attack missed!");
PlayerData.Hunting_Rifle -= 1;
Console.WriteLine("Great shot Graham, you hit him!");
PlayerData.Hunting_Rifle -= 1;
Console.WriteLine("You killed the enemy Graham! Well done!");
Random rnd4 = new Random();
int rand_int4 = rnd4.Next(1, 11);
Console.WriteLine("Graham, your attack missed!");
PlayerData.Big_Hunting_Rifle -= 1;
Console.WriteLine("Great shot Graham, you hit him!");
PlayerData.Big_Hunting_Rifle -= 1;
Console.WriteLine("You killed the enemy Graham! Well done!");