using System.Collections.Generic;
public static void Main()
Console.WriteLine("Choose a weapon");
Console.WriteLine("1. sword");
Console.WriteLine("2. spear");
Console.WriteLine("3. axe");
string choice = Console.ReadLine();
Int32.TryParse(choice, out weapon);
Console.WriteLine("You pick up a sword!");
Console.WriteLine("This Spear is pretty long.");
Console.WriteLine("Ah yes! A nice strong Axe!");
Console.WriteLine("I don't need any weapon other than THESE GUNS!");
Console.WriteLine("You arrive at the house, go in?");
Console.WriteLine("1. yes");
Console.WriteLine("2. no");
choice = Console.ReadLine();
Console.WriteLine("The spear is too long! I can't fit through the door!");
Console.WriteLine("A giant rat waits for you, what do you do?");
Console.WriteLine("1. attack it");
Console.WriteLine("2. pet it");
choice = Console.ReadLine();
bool hasWeapon = (new List<int>(){1,2,3}).Contains(weapon);
Console.WriteLine("I'm armed! Try me, foul rat!");
Console.WriteLine("I'm boned..");
Console.WriteLine("You have died"); return;
Console.WriteLine("There there. I wont hurt you.");
Console.WriteLine("Good human. Thanks for sparing me.");
Console.WriteLine("Hm.. Come with me, Rat. You're my Son now.");
Console.WriteLine("Rest in pepperoni, Rat.");
Console.WriteLine("This isn't Leroy Jenkins... No way pal.");