using System;
using System.Collections.Generic;
public class Program
{
public static void Main()
Dictionary<string, int> dict = new Dictionary<string, int>();
//Console.WriteLine(Array.Empty<string>().ToString());
string k = "Empty";//string.Empty;
dict.Add(k, 12);
try {
dict.Add(k, 2);
} catch (Exception e) {
Console.WriteLine("Unhandled compilation error: "+e.Message);
}