CSharp · Console
using System;
using System.Collections;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Newtonsoft.Json;
using Newtonsoft.Json.Linq;
using Newtonsoft.Json.Converters;
using Newtonsoft.Json.Serialization;
using NUnit.Framework; // Throws NUnit.Framework.AssertionException
//https://stackoverflow.com/questions/78185962/net-json-property-custom-required-logic
public class Foo
{
[JsonConstructor]
// Make public if you want to enforce the same requirements during regular construction
protected Foo(int number, string text)
{
if (number > 10 && text == null)
throw new ArgumentException("missing text");
this.Number = number;
this.Text = text;
}
// Remove if you want to enforce the same requirements during regular construction
public Foo() { }
[JsonProperty(Required = Required.Always)]
public int Number { get; set; }
public string Text { get; set; }
}
class TestClass
{
public static void Test()
{
Assert.DoesNotThrow(() => JsonConvert.DeserializeObject<Foo>("""{ "Number": 5 }"""));
Assert.That(() => JsonConvert.DeserializeObject<Foo>("""{ "Number": 20 }"""), Throws.Exception);
Assert.DoesNotThrow(() => JsonConvert.DeserializeObject<Foo>("""{ "Number": 20, "Text": "Bar" }"""));
Assert.That(() => JsonConvert.DeserializeObject<Foo>("""{ "Number": 20, "Text" : null }"""), Throws.Exception);
}
}
public class Program
{
public static void Main()
{
Console.WriteLine("Environment version: {0} ({1}), {2}", System.Runtime.InteropServices.RuntimeInformation.FrameworkDescription , Environment.Version, Environment.OSVersion);
Console.WriteLine("{0} version: {1}", typeof(JsonSerializer).Namespace, typeof(JsonSerializer).Assembly.FullName);
Console.WriteLine();
try
{
TestClass.Test();
}
catch (Exception ex)
{
Console.WriteLine("Failed with unhandled exception: ");
Console.WriteLine(ex);
throw;
}
}
}